Eq before or after effects

I have a question. I play in a metal band, it’s really thrashy black metal/death metal fusion kinda stuff. We tune down to drop A. We love the sound of such a low tuning, but when it comes to recording, we’re having problems getting the bass right. Those same low mids you recommend cutting absolutely dominate the sound, and there’s very little sub – it’s all barky, muddy mids that doesn’t cut through the mix, and no push, no warmth, no thickness. The bassist uses good, thick strings and changes them regularly. He’s had it set up at a shop. He’s using some pretty fancy EMG pickups. But no amount of EQ, compression, mild distortion – nothing – seems to fix it. What would you recommend we do to fatten up the low end and add some serious heaviness, and get rid of the gross low mids? We’re doing DI for the bass, but can use an amp and mic. Though we’ve already tried that too, and still had the same problems.

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I was getting a lot of emails and questions from beginners just starting out on their exciting Audio paths about EQ and Compression. The main question was “Should I EQ Before or After I Compress”?? Now while this certainly isn’t always a straight forward answer (I personally do both… It purely depends on the track, session, and situation), I DO have a general answer that I will give beginners and folks just starting out learning about Audio, Recording, and Mixing. So what I’m about to say is mainly for those  just getting their feet way and finding their way in the wonder world of mixing… 😉

The EverQuest universe is divided into more than five hundred zones. [23] These zones represent a wide variety of geographical features, including plains, oceans, cities, deserts, and other planes of existence. One of the most popular zones in the game is the Plane of Knowledge, one of the few zones in which all races and classes can coexist harmoniously without interference. The Plane of Knowledge is also home to portals to many other zones, including portals to other planes and to the outskirts of nearly every starting city.

Eq before or after effects

eq before or after effects

The EverQuest universe is divided into more than five hundred zones. [23] These zones represent a wide variety of geographical features, including plains, oceans, cities, deserts, and other planes of existence. One of the most popular zones in the game is the Plane of Knowledge, one of the few zones in which all races and classes can coexist harmoniously without interference. The Plane of Knowledge is also home to portals to many other zones, including portals to other planes and to the outskirts of nearly every starting city.

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